Saturday 19 September 2009

Progress...

Mr Ball 2D is seriously growing fast. In just a month of development, it has grown to 2MB in size. I think one of the big contributors to the size is the sprites. And the AI code for the boss is incredible! If you copy and pasted it into Microsoft Word, it would stretch for 14 pages! OMG! I've never typed so much for a boss before (780+ lines of code, fuyoh!). The AI code is capable of executing 21 types of attacks currently. Don't worry, more attacks are coming up. Just got to be a little imaginative. Hehehehe!

Sad thing is, the game is a little glitchy. The game shuts down randomly while running, so it'll be a bummer when you successfully kicked so much of the boss' HP. I'm gonna keep testing the game to see if it's caused by a memory leak, since I'm loading quite a number of external resources.

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