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Just one more secret battle and Mr Ball 2 will be ready. I'll bring back the secret battle from Mr Ball 1, but the boss won't have the same attacks (well, maybe a few, but not many).
I plan to implement the Critical Moment system that I used in Mr Ball Recreated (in 2D) exclusively for this secret battle, just to ease things a little. And the damages are gonna be pretty high, so Mr Ball should get prep-ed up before it (90+ damage anyone?)
Sadly, my new blog is down. Stupid modem is refusing to enable port forwarding for my server. Darn it!
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