I seem to like that faction in RA3. I used to think of it as "ai yo, don't really like it lah".
One good thing about it is that the buildings does not have to be built close to your base. You can expand the base far and wide out in the field. That's very good for building up defenses.
Somehow, I'm feeling like I'm gonna have to kill Prince Tatsu somewhere in the campaign. It's not that I don't like him, I just have the feeling that he's gonna die somehow.
Well, anyway, here's an update of Mr Ball 2:
-Added the first super power for Mr Ball.
-Planning for the 2nd battle.
-Already have ideas for the third, last and secret battles.
Here's a sneak peek at the super power.
It eats up 75% of Mr Ball's power. The great thing about it is that it's one powerful attack and eventhough the so-called "special effects" cover only a small area, it effects the entire stage. So, the enemy may be far far away from all those fancy rectangles, but he still kena. In this video, the damage was 417 HP.
Note, the damage caused by this super power varies based on your current attack points. Just by increasing your attack points by a factor of 1, you would increase the maximum damage of that attack by 200. Minimum damage is 400. The damage is a random number between 400 (Minimum damage) and the maximum damage (400 + Attack points * 200)
Saturday, 27 December 2008
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